Free PE Resources - Lesson Plans, Printables & Teaching Materials | ConnectedPE

PE Resource Library

Ready-to-teach lesson plans, activity cards, assessments, and printables for Physical Education — created by PE teachers, organised by age group and topic.

Volleyball Battle Stations

Sport Skills · Ages 7-8

A gamified Year 7 volleyball station circuit built as a classified mission dossier. Five zones — Dig Command, Set Protocol, Serve Strike, Ghost Footwork and Final Boss Rally — each offer Bronze,...

Free download

Game Down!

Games & Activities · Ages 5-6, 7-8, 9-10

Game Down! is a sideline first-aid challenge for ages 10–16 that turns TOTAPS and RICER into twelve missions across four phases — Assess (Talk, Observe & Compare, Touch Gently), Test Movement...

Free download

Drop the Beat

Games & Activities · Ages 5-6, 7-8, 9-10

Drop the Beat is a Choreography Lab for ages 10–16: a 16-move Move Bank spanning the four elements of dance — Actions (Step-Touch, Kick-Ball-Change), Space (Level Change, Pathway Slide), Dynamics...

Free download

Force Factory

Sport Skills · Ages 5-6, 7-8, 9-10

Force Factory hands students a movement-science lab: twelve mini-experiments for ages 10–16 that uncover the four forces behind every skill — Stability (Wide vs Narrow, Edge Balance), Levers...

Free download

Water Warriors

Games & Activities · Ages F-2, 3-4

Water Warriors is a hydration quest for ages 5–10: twelve tick-off missions across Fill Up (Bottle Buddy, Fill to the Line, Big Drink First), Sip Smart (Water Break, Little Sips, Beat the Thirst),...

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Sun Safe Heroes

Games & Activities · Ages F-2, 3-4

Sun Safe Heroes turns Australia's five S's — Slip, Slop, Slap, Seek, Slide — into a 12-mission Play-Outside Quest for ages 5–10, from Cover-Up Champ and Rashie Ready to Sunscreen Superhero (SPF50+,...

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Number Movers

Games & Activities · Ages F-2, 3-4

Number Movers makes maths physical: a Maths-in-Motion Quest for ages 5–10 with twelve missions in four powers — Count Crew (Jump & Count, Countdown Blast), Add & Take (Dice Hops, Make Ten, Take-Away...

Free download

Move Masters

Sport Skills · Ages F-2, 3-4

Move Masters is the Travelling Skills Quest: twelve ways to move for ages 5–10, grouped into March & Walk, Run, Skip & Gallop, and Leap & Bound — from Tall March and Tip-Toe Sneak through Stop & Go...

Free download

Smash Stars!

Sport Skills · Ages F-2, 3-4

Smash Stars! teaches striking to ages 5–10 through twelve missions in four ladders — Ready & Watch, Big Hits, Aim & Control, and Rally & Tricks — riding a four-word technique: WATCH the ball, TURN...

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Scarf Stars

Sport Skills · Ages F-2, 3-4

Scarf Stars is a Juggling Academy on two pages: twelve missions for ages 5–10 that climb from Up & Catch with a single scarf through Rainbow Cross and Two Columns to Ready Three and the full...

Free download

Over & Under!

Games & Activities · Ages F-2, 3-4

Over & Under! is the Obstacle Course Quest for ages 5–10 — twelve missions organised by the positional language kids are learning to read: GO OVER (Jump the Log, Leap the River), GO UNDER (Bear...

Free download

Boing!

Sport Skills · Ages F-2, 3-4

Boing! is the Jump & Land Quest for ages 5–10: twelve numbered jumps across four powers — Long Jumps, High Jumps, Hop Zone and Stick It! — from Bunny Broad Jump and Frog Leap to Rocket Jump, Flamingo...

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Splash Squad

Games & Activities · Ages F-2, 3-4

Splash Squad turns water safety into a 12-mission quest for ages 5–10, built on four golden words — Look, Ask, Float, Call — across four powers: Safe Around Water, Water Confidence, Move in Water and...

Free download

Sports Word Search Pack

Games · Ages 5-7, 8-12

A 93-page pack of sport-themed word search puzzles — one for every major sport and activity. Designed as a wet-weather / rainy-day fallback when the gym is booked, the courts are wet, or you need a...

Free download

Active Kids Colouring Book

Games · Ages 5-7, 8-12

A 27-page colouring book for younger learners featuring cartoon animals in playful activity scenes — sport, movement and outdoor themes on every page. Perfect for early-years PE downtime, wet-weather...

Free download

Group Games

Games · Ages 5-7, 8-12, 10-16

A 42-page reference guide to 50+ games designed to actively engage groups — perfect for outdoor education leaders, PE teachers, sports coaches, drama teachers, or anyone running a session with a...

Free download

Fitness Tests — The eBook

Fitness · Ages 10-16

A 36-page reference handbook covering 30+ of the most popular fitness tests — procedures, equipment lists, scoring, and normative results tables. One of the original PE Geek products (2013 era),...

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Whose Choice Is It Anyway?

Games & Activities · Ages 3-4

A Year 3/4 Health assessment task on inclusion, stereotypes and the choices we make. Students read two relatable, age-appropriate scenarios and respond in whatever mode suits them — writing, drawing,...

Free download

Chart the Course

Sport Skills · Ages 5-6, 7-8, 9-10

The Orienteering Challenge — a student activity card and navigator's logbook that turns your school grounds into a navigation course. Students orient the map, take bearings, choose their routes and...

Free download

Coach's Eye

Sport Skills · Ages 5-6, 7-8, 9-10

The Performance Analyst Challenge — a peer-assessment activity card and analyst scorecard that puts students on both sides of the coaching relationship. Working in pairs as Athlete and Analyst,...

Free download

Keep It Up!

Sport Skills · Ages F-2, 3-4

The Balloon Volley Quest — a student activity card and journal for practising volleying with the most forgiving object in PE: a balloon. Twelve missions progress through two-hand volleys, body...

Free download

Bounce Squad

Sport Skills · Ages F-2, 3-4

A ball-bouncing student activity card and journal built around one core cue: push, don't slap. Twelve missions take F–4 students through bounce & catch, dribbling, aiming and passing, and trick moves...

Free download

Fitness Tests from Home

Fitness · Ages 10-16

A student-led fitness testing project designed for home, holiday, or homework contexts — a full battery of six fitness components with 12+ tests students can run themselves with minimal equipment....

Free download

Exercise Task Cards

Fitness · Ages 8-12, 10-16

A 40-card bodyweight exercise collection — clean illustrations, one exercise per card, no equipment required. Designed as ready-to-run task cards for circuit stations, fitness warm-ups, brain breaks,...

Free download

Throwing Analysis Activity

Sport Skills · Ages 8-12, 10-16

A student-led movement analysis worksheet — observe a partner's overarm throwing action, break it down against six technique cues, and record what you see. Completes the analysis-activity trio...

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No Man's Land — Net & Wall Games Unit

Sport Skills · Ages 9-10

An 8-lesson Game Sense unit for net & wall games — badminton, volleyball, pickleball and modified tennis — for Years 9–10. Students climb a tactical ladder that starts with owning the rally base and...

Free download

Stretch It — The eBook

Fitness · Ages 8-12, 10-16

A 56-card stretching, warm-up and cool-down task card collection by Jarrod Robinson — over 60 illustrated stretches designed to give PE teachers a ready-to-go bank of mobility and recovery content...

Free download

Work It — The eBook

Fitness · Ages 8-12, 10-16

A 50-card circuit training and exercise task card collection by Jarrod Robinson — designed to help PE teachers run self-directed fitness sessions in class, at home, or anywhere students can find a...

Free download

Spin & Score - Fitness Challenge

Fitness · Ages 3-4, 5-6, 7-8, 9-10

A spin-the-wheel bodyweight fitness scorecard that hands the workout decisions to chance — and the effort decisions to students. The class launches the Spin It wheel via QR code, performs each...

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SEPEP Unit Plan & Teacher Resource Pack

Sport Skills · Ages 5-6, 7-8, 9-10

A complete Sport Education (SEPEP) season framed as a ready-to-teach unit of work. The 17-page pack includes curriculum mapping, learning intentions, a week-by-week teaching sequence, student...

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Balance Mountain

Fitness · Ages F-2, 3-4

A self-paced balance challenge card that turns static balance practice into a mountain expedition. Students climb 8 "camps" of progressively harder poses — from a two-foot statue at base camp to an...

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Jump It — The eBook

Sport Skills · Ages 3-4, 5-6, 7-8

Over 50 self-directed jump rope task cards — from first basics to advanced tricks — illustrated, sequenced and ready to print. This is a complete skipping unit in a single 51-page eBook by Jarrod...

Free download

Balance It — The eBook

Sport Skills · Ages 3-4, 5-6, 7-8

Over 60 self-directed balance task cards spanning individual holds, paired balances, balances of 3 and 5, and larger group balances — a complete print-and-go balance and gymnastics unit in one...

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Space Invaders — Invasion Games Unit

Sport Skills · Ages 7-8

A complete 8-lesson invasion games unit for Years 7–8 built on one big idea: create space, use it, take it away. Rather than teaching netball, basketball, football and hockey as separate skill silos,...

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Everybody In! — Inclusive Adaptation Guide

Games & Activities · Ages F-2, 3-4

One cooperative game — Pollen Patrol — that every child plays together, with nobody ever out. That single design choice changes everything: no elimination means no students standing on the sideline...

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Jump It Passport — Skip-Rope BINGO

Games & Activities · Ages 5-6, 7-8

A 4×4 skip-rope BINGO passport with 16 jumps across four skill levels — Basics, Rhythm, Tricks and Pro Moves. Students master each jump to tick its box, chasing a row, column, diagonal or full...

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Bjerring Tournament Template

Games & Activities · Ages 3-4, 5-6, 7-8, 9-10

A ready-to-run Bjerring round-robin template that solves a real organisational puzzle: how to run a fair tournament where individuals rotate partners rather than staying in fixed teams. Covers...

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Striking Analysis Activity

Sport Skills · Ages 7-8, 9-10

A movement-skill analysis task focused on the striking action — the swing that powers cricket, baseball, softball, tennis and hockey. Students observe a striker in action and assess technique against...

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Ocean Explorer: Swimming Challenge Progression Map

Sport Skills · Ages F-2

A self-paced, eight-level swimming progression map that takes Grade 2 explorers from front floats at the shoreline all the way to a full end-to-end stroke at the ocean trench. Each level is an ocean...

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Running Analysis Activity

Sport Skills · Ages 7-8, 9-10

A movement-skill analysis task focused on the action every sport shares: running. Students observe a runner and assess technique against a structured checklist — stance, arm action, foot strike and...

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Cardio Graph Worksheet

Fitness · Ages 5-6, 7-8, 9-10

A printable data-recording worksheet that turns any workout into a cardiovascular investigation. Students plot heart rate or perceived exertion across a session — warm-up through peak work to...

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Rhythmic Gymnastics Unit Activities

Sport Skills · Ages 3-4, 5-6, 7-8

A comprehensive rhythmic gymnastics unit that brings ropes, hoops, balls and ribbons out of the storeroom and into a structured teaching sequence. Three pages cover the full arc: apparatus-based...

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Check In, Breathe, Move

Fitness · Ages 9-10

A private, judgement-free yoga self-assessment card built for Year 9 wellbeing. Students complete a body-scan check-in and an "emotional weather report," build their own 3-pose yoga sequence from a...

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Spike Season — Year 9 Volleyball Championship

Sport Skills · Ages 9-10

A complete Year 9 volleyball tournament kit that turns a class into a championship. The four-page pack includes a round-robin draw for five teams, a Season Points system, Captains Challenge tokens,...

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Set. Spike. Reflect. — Volleyball Self-Assessment

Sport Skills · Ages 7-8

A Year 7 volleyball self-assessment card that asks students to rate themselves honestly across five core skills on a 1–4 scale — then back it up. Students map a snapshot from their own game play,...

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Power Up! Fitness Circuit

Fitness · Ages 5-6

A high-energy Year 5–6 fitness and conditioning circuit: six bodyweight stations plus two whole-class Minute to Win It bursts that spike the energy right when a circuit usually sags. Every station...

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Court Crew Circuit

Sport Skills · Ages 7-8

A Year 7 cooperative-learning basketball circuit where the group score is the only score. Six skill stations cover the fundamentals — passing, dribbling, lay-ups — while four rotating roles (Doer,...

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Field Event Festival

Sport Skills · Ages 9-10

A six-station athletics circuit for Year 10 covering the full field-event suite: shot put, discus, javelin, long jump, high jump and triple jump. Bronze, Silver and Gold challenge tiers at every...

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Jump Into It! A 6-Station Skipping Skills Circuit

Sport Skills · Ages F-2

A rotating 6-station circuit that builds fundamental skipping skills for early-years movers — starting with ground-based rope games and building to two-foot turning and jumping. For F–2 students, the...

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Importance of Feedback Activity

Sport Skills · Ages 7-8, 9-10

A practical task that lets students *feel* what feedback does to learning rather than just hear about it. Students perform a skill under three conditions — no feedback, knowledge of result (what...

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Velocity & Acceleration Task

Sport Skills · Ages 7-8, 9-10

A biomechanics task that takes two concepts students routinely mix up — velocity and acceleration — and grounds them in sporting performance. Students calculate both from movement data, graph the...

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Open & Closed Skills Task

Sport Skills · Ages 7-8, 9-10

A skill-acquisition task built around the open–closed skill continuum — one of the most useful classification tools in sports science. Students place a range of sport skills along the continuum,...

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Find the Gap: Off-the-Ball Movement in Volleyball

Sport Skills · Ages 7-8

A 15-minute Year 7 volleyball tactics card targeting the hardest thing to coach in net games: what players do when the ball *isn't* theirs. Built on a 3-step decision loop, the card allocates roles...

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Body Systems Breakout: The Fitness Lab Has Gone Into Lockdown

Fitness · Ages 7-8

An escape-room style PE/health resource for Years 7–8: the fitness lab has gone into lockdown, and teams must solve four clue challenges to assemble a 4-digit override code. Each challenge fuses a...

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Badminton Battle Stations: Level Up Your Skills

Sport Skills · Ages 7-8

A gamified Year 7 badminton circuit across 8 mission zones, each with Bronze, Silver and Gold tier challenges and an XP scorecard that turns skill practice into progression. The zones cover the full...

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Coaching Observation Activity

Sport Skills · Ages 7-8, 9-10

An observation framework for analysing a coach in action across four dimensions: communication, feedback, organisation and athlete engagement. Students watch a real session — a school coach, a...

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Coaching Styles Role Play

Sport Skills · Ages 7-8, 9-10

A role-play activity where pairs of students deliver a five-minute coaching session in an assigned style — authoritarian, co-operative or casual — while the group experiences first-hand how style...

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Practical Coaching Activity

Sport Skills · Ages 7-8, 9-10

The capstone coaching task: students design and deliver a short drill or minor game to their peers, then reflect on how it landed. The four-page pack scaffolds all three phases — planning (objective,...

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Protocol: Blackout — Restore the Grid (6-Node Cipher Escape)

Sport Skills · Ages 7-8, 9-10

A high-difficulty 50–60 minute cipher escape for Years 7–10: the grid is down, and teams must execute six sport-skill nodes to earn the codes that restore it. Each node is peer-judged for technique —...

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Operation: Unlock — Crack the 5-Digit Movement Code

Games & Activities · Ages 5-6, 7-8, 9-10

A 35–45 minute escape-room challenge for Years 5–10: the class is locked in detention, and teams of 4–6 must earn their way out by cracking a 5-digit code. Each digit comes from a fitness or...

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Pathway Pirates

Games & Activities · Ages F-2, 3-4

A no-equipment treasure hunt for F–3 that teaches the movement concepts underneath all locomotion: pathways (straight, curvy, zig-zag), levels (low, high) and directions. Six themed islands each...

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Catch Quest

Sport Skills · Ages F-2, 3-4

A 6-station throwing and catching adventure for F–4, framed as hero training. Students rotate through wall toss, high-toss, marching catch, partner pass, target throw and an invent-your-own station —...

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Profile a Coach Activity

Sport Skills · Ages 5-6, 7-8, 9-10

A research and reflection task where students profile a coach they admire — from professional sport, their community club, or their own school — identifying the coach's style, philosophy and the...

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Information Load & Response Time

Sport Skills · Ages 7-8, 9-10

A skill-acquisition lab built around Hick's Law — the principle that reaction time grows with the number of stimulus-response choices a performer faces. Students run timed trials at increasing...

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Signal Detection

Sport Skills · Ages 7-8, 9-10

A practical skill-acquisition lab investigating how early signal detection shapes performance. Students complete three catching tasks under progressively degraded visual conditions — full view,...

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Maximum Oxygen Uptake

Fitness · Ages 9-10

A senior-secondary exercise physiology lab on the gold-standard measure of aerobic fitness: VO₂max. Students conduct a sub-maximal fitness test, use their results to calculate predicted maximal...

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Circuit Training Activity

Fitness · Ages 9-10

A combined practical-and-theory lab treating circuit training as what it is physiologically: an interval-training method. Students design and perform a circuit, record heart rate and perceived...

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Heart Rate Responses to Exercise

Fitness · Ages 9-10

A classic exercise-physiology laboratory worksheet investigating how heart rate responds to different workloads. Four subjects record heart rate across two set workloads — 300 kpm and 600 kpm — over...

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The Cardio-Respiratory System Activity

Fitness · Ages 9-10

A laboratory worksheet capturing the body's acute responses to exercise across four measures: heart rate, blood pressure, respiratory rate and tidal volume. Students record each before and after...

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Throwing Video Analysis Task

Sport Skills · Ages 5-6, 7-8, 9-10

A skill-development resource analysing the biomechanics of throwing through structured video analysis. Students identify the key phases of the throwing motion, film and review performances, and...

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High Jump Unit Plan

Sport Skills · Ages 7-8, 9-10

A comprehensive senior-secondary high jump unit that treats one event as a complete biomechanics case study. Across 13 pages, students explore the physics of clearing a bar, trace the evolution of...

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Weather Words: Move Like the Sky

Games & Activities · Ages F-2

A movement literacy card for Foundation–Year 2 built on six weather-themed prompts: Cloud Float, Rain Drum, Wind Swirl, Lightning Flash, Frost Freeze and Rainbow Arch. Each prompt asks young movers...

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Story Moves: A Movement Storybook Adventure

Games & Activities · Ages F-2, 3-4

An eight-scene movement storybook for Foundation–Year 3: students travel, balance, stretch and express their way past sleeping dragons, through crystal caves and across bubbling rivers, performing...

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Read & React: Game-Sense Decision Cards

Sport Skills · Ages 5-6, 7-8, 9-10

Six tactical decision-making scenarios that train the invisible skill of invasion games: reading the play. Built on a Scan–Decide–Execute framework, the cards present situations from across...

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Track Ready - The Athletics Carnival Playbook

Sport Skills · Ages 5-6, 7-8, 9-10

A two-page athletics carnival preparation card for Years 5–10 that turns carnival season from a participation event into a learning sequence. Page one covers six events — 100m sprint, 800m, long...

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Mission: Breakout! - The PE Escape Room

Games & Activities · Ages 5-6, 7-8, 9-10

A fitness-meets-puzzles escape room for teams of 3–5: five missions, each pairing a MOVE challenge (star jumps, burpees, wall sits, push-ups, planks, shuttle sprints) with a SOLVE puzzle that...

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Command the Court

Sport Skills · Ages 5-6, 7-8, 9-10

An invasion games tactical playbook distilling the genre to its Big 3 principles: create space, defend the goal, transition fast. Whatever the sport — basketball, netball, soccer, AFL, hockey,...

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Dino Stampede

Games & Activities · Ages F-2, 3-4

A prehistoric chasing-and-fleeing game where nobody is ever out. Taggers are predators, runners are the herd — and when a dinosaur is caught, fossil rescue puts teammates to work freeing them,...

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Big Top Warm-Up

Games & Activities · Ages F-2, 3-4

A cooperative circus-themed warm-up sequence — six acts for the whole class, zero equipment, 18–20 minutes, indoors or out. Students move through the big top as tightrope walkers, jugglers and...

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Galactic Calm-Down

Fitness · Ages F-2, 3-4

A space-themed mindful movement sequence — six steps that take students from launch to soft landing, designed for cool-downs, brain breaks or lesson openers. Works at desks, on mats, or in a circle;...

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The Playmakers

Games & Activities · Ages 5-6, 7-8, 9-10

A fully student-led PE session card: four students take the wheel — Warm-Up Captain, Skills Coach, Game Director and Analyst — and run the entire lesson from warm-up to debrief while the teacher...

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Deep Sea Throw Challenge

Sport Skills · Ages F-2, 3-4

A student-paced throwing progression map with six ocean-themed levels — starting with rolling at a cone in the shallows and building to overarm throws and student-created challenges in the deep. Each...

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Read the Game: Attack the Space

Sport Skills · Ages 7-8, 9-10

A Tactics Tuesday decision-making worksheet for invasion games. Students analyse three tactical scenarios — diagrammed game situations from basketball, netball, football, hockey and AFL — choose the...

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The Movement Lab

Fitness · Ages 5-6, 7-8

A cross-curricular PE + Maths investigation where students become sports scientists. Working in pairs, they measure heart rate across three exercise intensities, record their data, then analyse it...

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Jungle Explorer Circuit

Fitness · Ages F-2

A six-station fundamental movement skills circuit where F–2 students move like jungle animals — jumping, crawling, balancing and prowling their way around the room. Zero equipment, explicitly...

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Fitness Testing Unit Plan — Teacher Edition

Fitness · Ages 5-6, 7-8, 9-10

A complete 6-week, 12-lesson ready-to-teach fitness testing unit plan for PE teachers. Structured across six phases — Foundation, Baseline, Analysis, Training, Retest, and Reflect — with detailed...

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Student Reflection Journal — Fitness Testing Unit

Fitness · Ages 5-6, 7-8, 9-10

A 17-page student workbook that adds the missing layer to fitness testing: metacognition. Students open the unit with a confidence self-rating across all eight fitness components, then complete...

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SMART Goals Worksheet — Fitness Testing

Fitness · Ages 5-6, 7-8, 9-10

A printable 5-page worksheet for setting and tracking SMART fitness goals. Includes a clear explanation of the SMART framework with a worked fitness example, then three individual goal-setting...

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Fitness Components Reference Cards

Fitness · Ages 5-6, 7-8, 9-10

Eight illustrated reference cards — one for each component of fitness: Aerobic Endurance, Muscular Strength, Muscular Endurance, Flexibility, Power, Agility, Speed, and Body Composition. Each card...

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Rhythm Rockets Warm-Up Sequence Card

Fitness · Ages F-2, 3-4

A space-themed, move-to-the-beat warm-up and cool-down card with eight progressive moves — marching, jumping, spinning, galloping and stretching sequenced to music from launch to landing. Zero...

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Safari Circuit

Games & Activities · Ages F-2, 3-4

A zero-equipment station circuit with six animal-themed movement stations for Foundation–Year 4: giraffe stretch, croc crawl, frog jump, lion prowl, eagle wings and elephant stomp. Every station...

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The Reset

Fitness · Ages 5-6, 7-8, 9-10

A mindful movement toolkit for Years 5–10 built on four zones — Breathe, Ground, Shake and Focus — each containing evidence-based techniques for regulating mind and body. Students learn the zones,...

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Superhero Training Academy

Games & Activities · Ages F-2, 3-4

A superhero-themed activity card with 16 movement challenges across four attribute streams — speed, strength, balance and agility. Students work through the academy, log completions in their hero...

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The PMP Playbook

Sport Skills · Ages F-2

The complete Perceptual Movement Program resource for Australian primary schools — 29 pages covering everything a school needs to run PMP properly. At its core: 24 ready-to-run station cards across...

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Movement Bingo

Games & Activities · Ages F-2, 3-4

A bingo-style movement game: 16 fundamental movements on a 4×4 grid, with students performing their way to a line — or a full card. The familiar format needs zero explanation, which makes it one of...

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Emoji Fitness Frenzy

Fitness · Ages F-2, 3-4

A 16-activity emoji-themed fitness challenge: students pick emoji cards, decode them into movements, perform the exercise and log it on their scorecard. The emoji language is instantly familiar to...

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Zone Chaser — Heart Rate Training Guide

Fitness · Ages 5-6, 7-8, 9-10

A heart rate zone training card with 15 exercises spread across five intensity zones, from Base to Peak. Students calculate their own personal heart rate zones, move through the exercises, record...

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Cross Country Quest — Teacher Class Tracker

Cross Country & Running · Ages 3-4, 5-6

The teacher-side companion to the Cross Country Quest unit: a landscape A4 class tracking sheet recording XP totals across all eight sessions, grouped by week, with summary columns for Total XP,...

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Cross Country Quest — Student Quest Card

Cross Country & Running · Ages 3-4, 5-6

A personal tracking card for students to use throughout the 4-week Cross Country Quest unit. Front page: session XP tracker (all 8 sessions), level progress bar (Rookie Runner → Cross Country...

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Cross Country Quest — 4-Week Gamified Unit Plan

Cross Country & Running · Ages 3-4, 5-6

A complete 4-week cross country preparation unit for PE classes, designed around a gamified XP system. Includes 8 detailed session plans with warm-ups, main activities, and cool-downs. Features...

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Ref Ready! 🏁 — The Officiating Challenge Card

Game Management

A two-page resource that treats officiating as a skill to be taught, not a chore to be assigned. Page one builds the toolkit: six universal hand signals, a four-step decision framework for making...

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Workout Producer — Peer Feedback Template

Assessment · Ages 5-6, 7-8, 9-10

A structured peer feedback template for classes using the Workout Producer iOS/Chrome app. Students review classmates' workout videos against clear criteria and deliver constructive feedback —...

Workout Producer — Student Self-Assessment Worksheet

Assessment · Ages 5-6, 7-8, 9-10

A self-assessment worksheet for students creating workouts in the Workout Producer iOS/Chrome app. Students step back from their finished product and reflect on the decisions inside it: why these...

Workout Producer — Assessment Mode Marking Rubric

Assessment · Ages 5-6, 7-8, 9-10

A detailed marking rubric for the Workout Producer app's Assessment Mode, covering the three assessable layers of a student workout video: fitness component identification, muscle group knowledge,...

Workout Producer — Training Principles Unit Plan

Fitness · Ages 7-8, 9-10

A unit plan using the Workout Producer iOS/Chrome app to teach the principles that make training actually work: FITT, progressive overload, specificity and reversibility. Students don't just define...

Workout Producer — Muscular System Unit Plan

Fitness · Ages 5-6, 7-8, 9-10

A focused unit plan teaching the muscular system through the Workout Producer iOS/Chrome app. Students learn the major muscle groups the practical way — selecting exercises that target them,...

Workout Producer — Fitness Components Unit Plan

Fitness · Ages 5-6, 7-8, 9-10

The flagship Workout Producer unit: a comprehensive six-week plan where students explore cardio, strength, endurance, flexibility and body composition through hands-on workout creation — culminating...

Hit It! 🏏 — The Striking & Fielding Adventure Card

Striking & Fielding

A two-page striking and fielding skills card for ages 5–9. Page one teaches the four foundation skills — batting stance, underarm bowl, ground ball pickup and two-hand catch — each with coaching cues...

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Game Face 🧠 — Your Sport Psychology Toolkit

Sport Psychology

A two-page sport psychology toolkit introducing four core mental skills: Focus, Confidence, Visualization and Composure. Students explore the Inverted-U model to understand their own performance...

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Stretch Stars ⭐ — The Flexibility Challenge Card

Worksheet

A 2-page flexibility challenge card for young students (ages 5-9). Page 1 features 8 fun stretches (Sky Reach, Toe Touch Tower, Butterfly Wings, Flamingo Stand, Twisty Pretzel, Starfish Stretch,...

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Test Day — Your Fitness Profile

A two-page fitness testing record card covering six tests — Beep Test, Sit & Reach, Standing Long Jump, 40m Sprint, Plank Hold and Push-Up Test — each with a test guide and Bronze/Silver/Gold...

On Your Marks — Athletics Championship Card

Athletics & Track and Field

A 2-page athletics championship resource for students aged 11-15. Page 1 is an events guide covering 6 track & field events (100m Sprint, 400m, 800m, Long Jump, Shot Put, High Jump) with technique...

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Balance Bingo! — The Steady Challenge Game

A vibrant 4×4 bingo grid of 16 balance challenges across four categories: Static Holds, Dynamic Balance, Equipment Fun and Partner Power. Students tick off challenges as they master them, chasing a...

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Catch Champions! — The Throwing & Catching Skill Card

Throwing & Catching

An eight-challenge skill ladder for throwing and catching that starts where catching actually begins — scarf drops, which float slowly enough for young eyes to track — and climbs through to moving...

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GymFlow — Build Your Floor Routine

Gymnastics / Creative Sequence Design

A two-page gymnastics resource that hands routine design to the students. Working from a menu of 20 elements across four categories — Balances, Rolls & Rotations, Jumps & Leaps, Shapes & Links —...

Free download

Obstacle Course Architects — Design, Build, Play!

Creative Design & Movement Planning · Ages F-2, 3-4

A creative movement-planning resource where students become the designers. They explore ten PE equipment types and what each is good for, study a worked example of a six-station obstacle course, then...

Free download

Level Up! — Your PE Character Sheet

A gamified goal-setting resource with full RPG character-sheet aesthetics. Students self-assess six PE attributes, choose a character class that reflects their strengths, write SMART goals as quests,...

Free download

The Scout Report — Peer Skill Assessment

Step into the role of a professional sports scout! Students observe, analyse, and provide structured feedback on their peers' performance using the SEEP framework (Skill Execution, Effort &...

Freeze Dance Party! — The Movement Sequence Game

Dance & Rhythm

A freeze dance resource that upgrades the classic party game into sequence composition. Students learn eight dance moves from the move menu, then build their own six-move routine with the routine...

Free download

Fuel Up! — The Athlete's Nutrition Playbook

A two-page nutrition worksheet for ages 12–16 that treats food as performance fuel. Students explore the macronutrients, design game-day plates for before and after competition, calculate personal...

Playmaker — The Tactical Invasion Game Workshop

· Ages 7-8, 9-10

A tactical workshop that teaches four core invasion-game plays — Give & Go, Overlap Run, V-Cut Lead and The Screen — with court diagrams, then hands students the whiteboard: design your own attack...

Free download

Sports Around the World — PE Passport Stations

Games & Activities · Ages F-2, 3-4

A station-based lesson where students travel the world without leaving the gym: eight countries, each a real skill station with actual equipment, each teaching a genuine sport skill drawn from that...

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The Reaction Time Lab — A Sports Science Experiment

· Ages 5-6, 7-8, 9-10

Students become sports scientists with the classic Ruler Drop Test — measuring reaction time across three conditions and treating the results like real data: collection tables, a conversion chart...

Move It! — The PE Board Game

Games & Activities · Ages F-2, 3-4

A printable board game that turns movement practice into a party: groups of 2–4 roll a dice and travel a colourful 24-square path where every square triggers a quick physical challenge — kangaroo...

Free download

Throwing Video Analysis Task

Student Activities

A biomechanics task analysing the overarm throw through observation, video review and peer assessment. Students rate six technique components, apply biomechanical terminology — the kinetic chain and...

Free download

The Rainbow Movement Challenge

Games & Activities · Ages F-2, 3-4

A colour-themed movement adventure where students journey through seven rainbow zones, each representing a different fundamental movement skill — explosive power, cardio, balance, jumping,...

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Jump It! — Activity Extension Cards

Sport Skills · Ages 3-4, 5-6, 7-8

Twelve pages of printable jump rope extension cards — challenges, games and creative routine-building activities that give the Jump It program its long tail. Where the lesson plans teach the skills,...

Jump It! — Assessment Toolkit

Sport Skills · Ages 3-4, 5-6, 7-8

The assessment layer of the Jump It program: ten pages of rubrics, checklists and self-evaluation tools aligned to the unit plan's learning objectives. Formative and summative templates cover the...

Jump It! — 20 Lesson Plans

Sport Skills · Ages 3-4, 5-6, 7-8

Twenty ready-to-teach jump rope lesson plans — the complete delivery layer of the Jump It program. Every lesson includes warm-ups, skill progressions, activities and cool-downs, plus equipment lists,...

Jump It! — 8-Week Unit Plan

Sport Skills · Ages 3-4, 5-6, 7-8

The map of the Jump It program: a complete 8-week jump rope unit plan charting skill progression from basic jumps to advanced tricks, with clear learning objectives and assessment checkpoints for...

The Heartbeat Circuit Challenge

Fitness · Ages 5-6, 7-8

A high-energy fitness circuit with a data spine: students rotate through eight bodyweight stations, recording reps and heart rate after every one — then graph their cardiovascular story across the...

Free download