Pathway Pirates - PE Resource | ConnectedPE

Pathway Pirates

Category: Games & Activities · 2-page printable PDF · Ages F-2, 3-4 · Free for ConnectedPE members

A no-equipment treasure hunt for F–3 that teaches the movement concepts underneath all locomotion: pathways (straight, curvy, zig-zag), levels (low, high) and directions. Six themed islands each demand a different combination — creep low along a curvy path, zig-zag tall between hazards — while the Captain's Log records the voyage.

The Log is where concept learning gets consolidated: a pathway match-up connects shapes to movement vocabulary, a design-your-own-island task has students invent a route combining all three pathway shapes, and a reflection journal captures favourites and challenges. Spatial and body awareness build through play, with a bonus Maths link (AC9M2SP01) alongside AC9HPEFM02–AC9HPE2M04.

Two pages, zero equipment, indoor or outdoor. Use it as an early-years movement-concepts unit, a rainy-day hall lesson, or a classroom-teacher-friendly PE session that needs nothing but floor space and imagination.

What students learn

Build body and spatial awareness by exploring movement pathways, levels and directions through a pirate-themed circuit. Students self-track island completion, match shapes to movement vocabulary, design an original pathway combining all three shapes, and reflect on preferences and challenges.

Topics: pathways, levels, directions, spatial awareness, body awareness, movement concepts, no equipment, indoor, treasure hunt, locomotor

Curriculum links

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