Command the Court - PE Resource | ConnectedPE

Command the Court

Category: Sport Skills · 2-page printable PDF · Ages 5-6, 7-8, 9-10 · Free for ConnectedPE members

An invasion games tactical playbook distilling the genre to its Big 3 principles: create space, defend the goal, transition fast. Whatever the sport — basketball, netball, soccer, AFL, hockey, handball — those three ideas decide games, and this playbook makes them teachable.

The READ–DECIDE–ACT–REFLECT decision loop gives students a repeatable thinking structure for live play, while the student thinking sheet captures their tactical reasoning on paper — evidence of game sense that normally evaporates the moment play ends. Mapped to AC9HPEY604 and AC9HPEY804 across Years 5–10.

Two pages, print-and-go, deliberately sport-agnostic: run it across an invasion-games unit that rotates sports and the principles visibly transfer. Pairs with Read & React (scenario decisions) and Playmaker (set plays) for a complete tactical-thinking toolkit from reading play to designing it.

What students learn

Students understand and apply tactical principles in invasion games; develop game sense and decision-making using the READ-DECIDE-ACT-REFLECT loop

Topics: invasion games, tactics, basketball, netball, soccer, AFL, hockey, handball, decision-making, game sense

Curriculum links

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