Chart the Course
Category: Sport Skills · 2-page printable PDF · Ages 5-6, 7-8, 9-10 · Free for ConnectedPE members
The Orienteering Challenge — a student activity card and navigator's logbook that turns your school grounds into a navigation course. Students orient the map, take bearings, choose their routes and punch a series of controls, then return to analyse split times, pace counts and route choices like real orienteers.
The analysis layer is what lifts this beyond a treasure hunt: students record performance data, compare route decisions, and work out where time was won and lost — genuine movement-strategy thinking mapped to AC9HP6M07, AC9HP8M07 and AC9HP10M06 across Years 5–10. Cross-curricular links to Maths (bearings, data) and Geography (mapping) make it an easy sell for integrated units.
The two-page format keeps it print-and-go: one activity card to run the session, one logbook page per student. Works on any campus with a simple map, scales from first-time navigators to students ready to optimise pace counts and route efficiency.
What students learn
Apply navigation and orienteering skills — orienting a map, reading a legend, taking bearings, pace counting, choosing efficient routes and analysing split-time performance data to record, analyse and improve.
Topics: orienteering, navigation, map skills, compass, bearings, cross-curricular, problem solving
Curriculum links
- AC9HP6M07
- AC9HP8M07
- AC9HP10M06
Related PE resources
- Volleyball Battle Stations — Ages 7-8
- Force Factory — Ages 5-6, 7-8, 9-10
- Move Masters — Ages F-2, 3-4
- Smash Stars! — Ages F-2, 3-4
- Scarf Stars — Ages F-2, 3-4